Definition ∞ Client-To-Server Overhead refers to the computational resources, bandwidth, and time expended in transmitting data and processing requests between a client application and a server. This overhead includes network latency, data serialization, and protocol negotiation. Minimizing this overhead is crucial for efficient system performance in digital asset platforms.
Context ∞ The discussion around client-to-server overhead in blockchain and distributed ledger technologies (DLT) relates to optimizing transaction speeds and user experience. Its situation involves balancing security requirements with the need for low-latency interactions. A critical future development is the continued advancement of more efficient communication protocols and scalable network architectures to reduce this operational burden.