A cloud gaming platform streams video games from remote servers directly to a user’s device over the internet, eliminating the need for powerful local hardware. Users interact with the game, and their commands are sent to the server, which processes them and sends back the updated video stream. This allows access to high-fidelity games on a variety of devices with a stable internet connection. The platform handles all the heavy computational lifting.
Context
While not directly a crypto term, cloud gaming platforms intersect with digital assets through non-fungible tokens (NFTs) and play-to-earn models within gaming ecosystems. The ability to access games without high-end hardware lowers entry barriers, potentially expanding the user base for blockchain-integrated games. News often discusses how these platforms could facilitate wider adoption of digital assets as in-game items or virtual land, enabling broader participation in Web3 gaming.
This strategic integration of enterprise cloud infrastructure with pixel streaming abstracts hardware friction, unlocking AAA-quality Web3 gaming for mass market adoption.
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