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Briefing

MEET48, a leading entertainment platform, is evolving its model by building a dedicated EVM-compatible Proof-of-Consensus Layer 2. This strategic verticalization immediately addresses the structural conflict between Web2 platform value capture and user-generated content creation by establishing a transparent, on-chain ownership layer. The move transforms the existing 30-million-fan ecosystem into a scalable, Web3-native co-creation economy, setting a new standard for assetization in the entertainment vertical.

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Context

The previous Web3 entertainment cycle suffered from shallow content and unsustainable financial incentives, resulting in a perception that “entertainment does not need Web3.” Early GameFi and X-to-Earn models failed to integrate the core value proposition of transparent value distribution and community-driven participation with genuine user engagement. The prevailing product gap was a lack of infrastructure that could scale high-traffic, content-rich ecosystems while ensuring that value from AI-accelerated user-generated content (AIUGC) flowed back to the creators. Web2 platforms still capture the majority of value generated by users, a structural contradiction that Web3’s provenance and ownership infrastructure is designed to solve.

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Analysis

The launch of the dedicated Layer 2 fundamentally alters the digital ownership model for the entertainment vertical. By creating a unified environment for users, assets, and applications, the protocol shifts the incentive structure from speculative tokenomics to content-driven economic alignment. The EVM-compatible sidechain enables scalable assetization, allowing for the on-chain representation of virtual idols and AI-generated assets.

This composable infrastructure creates a powerful network effect ∞ as more users create content, the platform’s utility increases, driving traffic and ensuring that financial mechanisms function as fundamental economic infrastructure. This platform-as-infrastructure strategy is the core competitive moat, transforming the application into a foundational environment for multi-industry traffic routing.

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Parameters

  • Ecosystem Scale ∞ 30 Million Fan Ecosystem – The established, high-traffic user base that the new Web3 infrastructure is being deployed to capture and onboard.
  • Infrastructure Type ∞ EVM-Compatible PoC Layer 2 – A dedicated sidechain within the BSC ecosystem built for scalable assetization and unified user systems.
  • Core Technology ∞ AIUGC Integration – The use of generative AI tools to lower creative barriers and accelerate the shift toward a user co-creation economy.

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Outlook

The immediate next phase involves integrating the SNH48 vote-on-chain and launching a Web3-native virtual idol game, AuditionsGO, to onboard the existing user base. This verticalized Layer 2 is positioned to become a foundational building block, or “entertainment primitive,” for other GamingFi and creator economy dApps seeking proven, high-traffic infrastructure. The success of this platform will validate the thesis that Web3 should be integrated as a value-capture layer beneath established, content-rich communities, setting a precedent that competitors in the UGC and entertainment space will inevitably attempt to fork. This strategy represents a significant architectural shift in how large-scale Web2 assets are brought on-chain.

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Verdict

This pivot from application to platform infrastructure establishes the definitive strategic playbook for tokenizing high-traffic, content-rich Web2 communities into sustainable, Web3-native co-creation economies.

Creator economy, User generated content, AI content, Web3 entertainment, Decentralized platform, Ecosystem growth, Asset tokenization, Layer two scaling, EVM compatibility, Governance mechanism, Digital ownership, Value distribution, Gaming finance, Community driven, Network effects, Platform strategy, Scalable infrastructure, On-chain assets, Virtual idol, Fan engagement Signal Acquired from ∞ dlnews.com

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